Immersive virtual reality (VR) experiences provider, The Park Playground, has announced the release of its latest location-based entertainment (LBE) VR escape room, The Break-in. The new VR escape room immerses players into a fully-interactive, and personalised story thanks to generative AI. Known for its fully-mobile experiences, The Park Playground’s The Break-in uses HTC VIVE FOCUS 3 headsets allowing users a completely untethered adventure as they work together, using lateral thinking to solve puzzles and locate missing artwork.
Designed for ages 12+, The Break-in requires teams of 2 to 8 people per field who are immersed as the main protagonists of the heist-themed story. Set at the scene of the fictional Crompton Bank that towers over its neighbourhood, teams must work together on an ambitious mission to retrieve a valuable masterpiece that has gone missing from a guarded vault full of AI-generated artwork. To locate it, teams must find their way through the labyrinthine bank by solving puzzles, finding keycards and navigating lasers; all while avoiding enemy team.
The experience features spectacular cinematic moments, slow motion effects and first-of-its-kind in-game mechanics that sees the team, who become momentarily split-up, having to communicate nonverbally by scrawling on a virtual windowpane and skilfully repelling buildings in order to track down the artwork.
The integration of AI-generated art is a key component of The Break-in, allowing for players to experience a different personalised experience regardless of how many times they take part. On arrival, players will answer some questions as a team which will dictate what the artwork in their experience looks like when it’s rendered in real time.
The Park Playground previously integrated AI technology into its free-roam VR battle experience, Nanoclash Focus which features AI-generated avatars for each of the players, that are rendered into the experience in real-time.
“It’s always exciting to introduce a new experience to our players.” commented The Park Playground’s CEO, Peter Vindevogel. “The addition of The Break-in adds to our diverse library of original IPs to continue to accommodate all guests, regardless of their age or interest. I’m thrilled that we’re continuing our journey of bringing AI technology into the VR world, with the introduction of The Break-in. We believe that technology should always be used in a way that creates the best-possible experience for our customers and in this instance, integrating AI is allowing us to create a truly unique and social experience, each and every time it’s played.”
Tickets for The Break-in can be booked now at all The Park Playground venues, and will be playable from Nov 6th.