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Prox and Reverie, the new venture in XR and immersive entertainment, launches new ‘The Forge’ Metaverse studio

Dedicated mixed reality studio aims to deliver content that revolutionises extended reality

Prox & Reverie, the new venture in XR production and immersive entertainment, has announced its new purpose-built studio, ‘The Forge’, designed to unlock the power of the Metaverse.

Including interactive production tools from cutting edge solutions such as Varjo, Oculus, Xsens motion capture, Manus, Faceware, and Vive, The Forge uses leading real-time engines, such as Unity and Unreal to generate motion capture-driven avatars and explorable virtual universes that quickly merge digital and real-world realities, for screen and for location-based installations.

Formed by XR innovator, Martin Taylor, and ex-Disney EP, Alistair Maclean-Clark, Prox & Reverie aims to provide a complete service to creatives and brands looking to effectively harness the power of mixed reality technology.

Inside The Forge’s 2000 sq ft free-roam stage, users can experience accelerated Worldbuilding for virtual production, performance capture, volumetric capture, pre-visualisation and simulation, volumetric capture – all within its modular convergence volume studio design, which combines multiple technologies to create next-gen, mixed reality experiences.

“We are more than just a virtual production studio – our emphasis in The Forge’s convergence volume, is to empower content makers to explore and test their XR content ideas quickly and then push the boundaries of what’s possible because The Forge exists as a new kind of production canvas,” explained Martin Taylor, co-founder and director. “The goal is to point every leading XR tool and technique into a single modular volume and have it move and adapt to the user’s imagination. Inside The Forge, you can experiment, create, prototype, simulate, build and deliver any kind of immersive audience experiences”.

Brands, studios and creatives can tap into The Forge to produce a range of experiences, from immersive previews of films and television shows, to music videos and broadcast to immersive installations, visualisations and interactive, XR events. Rather than creating experiences that adopt mixed reality technology into an existing standard studio design, Prox & Reverie is exploring what makes up a studio of the future, where immersive and screen media are produced in lockstep.

“The entertainment industry has seen an explosion in the use of virtual production techniques over the past year, with a specific focus on the use of LED walls for set extension and real-time CGI,” said Alistair Maclean-Clark, co-founder and CEO. “Prox & Reverie was launched to level up the immersive aspects of mixed reality by tapping into the full potential of XR technology, providing truly interactive experiences that allow creators to create and viewers to step into and experience photorealistic fictional realities”.