With emerging virtual reality games, smartwatches, smart TVs and other consumer electronics and IT applications entering the market, shipments of gesture sensing control user interfaces are poised to grow 10% year over year, to reach 1.8 billion units in 2015. While touchscreen technology works well in smartphones, tablets and other mobile devices with flat panel displays, it is less suitable for use in some new and emerging applications. Gesture-sensing control will fill an industry gap.
“Gesture-sensing control will not compete with touchscreens, but will instead be complementary, because each technology is appropriate for specific applications,” said Calvin Hsieh, director for touch and user interfaces for IHS. “Smart TVs, for example, are not good candidates for touch screens, because they are too far from viewers. On the other hand, gesture sensing control is especially suitable for future immersive augmented reality and virtual reality computing.”