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mixed reality

Ed Tech

Bringing extended reality to life

The University of Portsmouth’s Centre for Creative and Immersive XR (CCIXR) is bringing world-leading XR facilities to England’s south coast, with the intention of...

Immersive tech

Lights, camera, XR!

Athomas Goldberg, co-founder of Shocap Entertainment, an entertainment studio specialising in live events, looks at the rise of mixed reality and virtual production

Immersive tech

Extended realities

Display visuals have long been influenced by warped realities – as the Victorian’s Pepper’s Ghost trick proves – but today’s mixed reality solutions are...

Business

XR: Converging realities

Extended reality (XR) is becoming more widely adopted within HE and corporate institutions, and is set to transform the way students and employees go...

Business

XR: The state of the art

"Hardware continues to develop, and will no doubt greatly improve in the coming years, it has become less of a significant factor in VR...

Business

XR: Time for business

There’s a shift taking place in the world of XR technologies – a shift that promises to underpin accelerated growth in the market. Ian...

Business

XR: new realities

As adoption of XR technologies grows across sectors, Steve Montgomery looks at how AV integrators can get involved

Technology

XR: to be, or not to be?

New technologies are emerging that combine, in varying degrees, the real world with the virtual world. Ian McMurray asks to what extent the AV...

AV-IT

VR/AR: new kinds of technology

VR, AR and mixed reality content demand a variety of content creation software and display equipment. Steve Montgomery reports on how these technologies are...

AV-IT

VR/AR: beyond the headset

Having previously looked at the shared experiences VR/AR/MR technologies can deliver and the markets with the most potential, Ian McMurray concludes by considering things...

AV-IT

VR/AR: driven by application

In the first part of our feature on VR/AR/MR technologies we looked at how, when applied to AV, it is about delivering shared experiences,...

AV-IT

VR/AR: virtually real

The lines between the real world and the virtual world are blurring rapidly, such that making a distinction between the two is becoming increasingly...